# Jobs configuration.
#
# Stores information about each job.
#
# For example configurations, visit
http://dev.bukkit.org/server-mods/jobs/.
Jobs:
Woodcutter:
fullname: Woodcutter
shortname: W
ChatColour: GREEN
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
LOG:
income: 0.1
experience: 0.1
WOOD:
income: 0.1
experience: 0.1
Place:
SAPLING:
income: 0.1
experience: 0.1
Miner:
fullname: Miner
shortname: M
ChatColour: DARK_GRAY
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
STONE:
income: 0.05
experience: 0.05
COAL_ORE:
income: 0.25
experience: 0.25
REDSTONE_ORE:
income: 0.5
experience: 0.5
IRON_ORE:
income: 0.8
experience: 0.8
GOLD_ORE:
income: 0.8
experience: 0.8
LAPIS_ORE:
income: 0.8
experience: 0.8
DIAMOND_ORE:
income: 1.0
experience: 1.0
OBSIDIAN:
income: 1.0
experience: 1.0
MOSSY_COBBLESTONE:
income: 0.5
experience: 0.5
Place:
STONE:
income: -0.05
experience: -0.05
COAL_ORE:
income: -0.25
experience: -0.25
REDSTONE_ORE:
income: -0.5
experience: -0.5
IRON_ORE:
income: -0.8
experience: -0.8
GOLD_ORE:
income: -0.8
experience: -0.8
LAPIS_ORE:
income: -0.8
experience: -0.8
DIAMOND_ORE:
income: -1.0
experience: -1.0
OBSIDIAN:
income: -1.0
experience: -1.0
MOSSY_COBBLESTONE:
income: -0.5
experience: -0.5
Digger:
fullname: Digger
shortname: D
ChatColour: GOLD
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
DIRT:
income: 0.05
experience: 0.05
GRASS:
income: 0.15
experience: 0.15
GRAVEL:
income: 1.0
experience: 1.0
SAND:
income: 0.25
experience: 1.0
CLAY:
income: 1.0
experience: 1.0
Farmer:
fullname: Farmer
shortname: Fa
ChatColour: BLUE
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
CROPS-7:
income: 0.25
experience: 0.25
SUGAR_CANE_BLOCK:
income: 0.1
experience: 0.1
Place:
CROPS-0:
income: 0.25
experience: 0.25
SUGAR_CANE_BLOCK:
income: 0.05
experience: 0.05
Hunter:
fullname: Hunter
shortname: H
ChatColour: RED
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Chicken:
income: 0.5
experience: 0.5
Cow:
income: 0.5
experience: 0.5
Pig:
income: 0.5
experience: 0.5
Sheep:
income: 0.5
experience: 0.5
Wolf:
income: 3.0
experience: 3.0
Creeper:
income: 1.0
experience: 1.0
Skeleton:
income: 0.5
experience: 0.5
Spider:
income: 0.5
experience: 0.5
Zombie:
income: 0.5
experience: 0.5
Player:
income: 0.5
experience: 0.5
Fisherman:
fullname: Fisherman
shortname: Fi
ChatColour: AQUA
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Fish:
RAW_FISH:
income: 1.0
experience: 1.0
Weaponsmith:
fullname: Weaponsmith
shortname: W
ChatColour: DARK_PURPLE
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
WOOD_SWORD:
income: 0.25
experience: 0.25
IRON_SWORD:
income: 1.0
experience: 1.0
GOLD_SWORD:
income: 1.25
experience: 1.25
DIAMOND_SWORD:
income: 2.0
experience: 2.0