Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to C:\Users\Rene\AppData\Roaming\.minecraft\crash-reports\crash-2013-03-05_17.00.57-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 8163fc5a --------
Full report at:
C:\Users\Rene\AppData\Roaming\.minecraft\crash-reports\crash-2013-03-05_17.00.57-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 05.03.13 17:01
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_15, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 313621824 bytes (299 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 5009 (280504 bytes; 0 MB) allocated, 2937 (164472 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 20, allocated: 1, tallocated: 41
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 6 mods loaded, 6 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_LionKing [The Lion King Mod] ([1.4.7] The Lion King Mod v1.10.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] ([1.4.7]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] (TooManyItems2013_01_09_1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1194 (66864 bytes; 0 MB) allocated, 1194 (66864 bytes; 0 MB) used
Player Count: 1 / 8; [iq['PandaGang'/380, l='Lion', x=89,00, y=64,00, z=89,00]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
java.lang.IllegalAccessError: tried to access field in.N from class lionking.common.LKTickHandlerServer
at lionking.common.LKTickHandlerServer.tickEnd(LKTickHandlerServer.java:99)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onPostWorldTick(FMLCommonHandler.java:282)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:689)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
--- END ERROR REPORT 75b86082 ----------
das steht da ....
danke im vorraus :'/